LifeLine

LifeLine Privacy Policy

Last updated: 2026-10-04

Effective date: 2026-10-04

This Privacy Policy explains how Sean Lynch ("we", "us", the "Developer") handles information in connection with the mobile game LifeLine (the "Game"). If you do not agree with this policy, do not use the Game.


1. Summary


2. Information processed

2.1 Data you provide

The Game does not ask for your name, email, address, phone number, photos, or contacts. Character names and choices you type exist only inside your local save file. The one name that can leave your device is a display name you choose to put on the Wall of Thanks (Section 2.4).

2.2 Data stored on your device

2.3 Data processed automatically by third-party services

Depending on your consent and region, the following may be processed:

PurposeDataProvider
Serving ads (opt-in rewarded video only, and the Game shows no other ads)Coarse device and app info, IP address (used transiently for ad delivery and fraud prevention), ad-interaction events. No advertising identifier (IDFA) is requested or used, and every ad request is marked non-personalised.Google AdMob
Measuring and preventing invalid ad trafficDevice and network signalsGoogle AdMob
Processing in-app purchases and restoring themStore transaction identifiers, purchase receipts, a randomly generated app-install identifierRevenueCat + Apple App Store / Google Play
Confirming which thank-you tier an install owns, only when you ask to be on the Wall of Thanks (Section 2.4)The randomly generated app-install identifier, answered with the tier it ownsRevenueCat, asked by our own server
Running the Wall of Thanks server, only when you ask to be on the Wall or take your name offThe display name you typed, your platform, the app-install identifier, and the IP address the request comes from, as any web host sees itCloudflare (Workers)
Measuring which Apple Ads campaign, if any, led to your install and purchase (iOS only)Apple's AdServices attribution token, which Apple issues without the tracking permission and which names a campaign and keyword, not youRevenueCat + Apple
Measuring which TikTok ad, if any, led to your install and purchase (iOS only)A device identifier, app install/launch events, and the purchase event described above, linked to TikTok's own ad-click data so TikTok can tell which ad worked. Collected only if you grant the tracking permission it asks for — declining means none of this is collected.TikTok (Business SDK)
Aggregate usage analytics (opt-in, off until you turn it on)Sent with every event: a randomly generated install identifier made on your device, your platform (iOS, Android or web), the Game's language, whether you own Plus, which content packs you own, how many lives you have played, your character's age in decades, and your character's birth country (a country in the Game, not where you are). The events themselves: app opened and closed, a life started (generation and starting origin), a birthday (every tenth year, with the character's age), a death (the character's age, the cause of death as the Game words it, and a net-worth band), which story event was shown and which numbered choice was picked (the event's id, never its text), an ad offer seen, tapped, rewarded or failed (which offer, and how long the clip took to load), the store opened and from where, a purchase started, completed or restored (the product id), a pack tried and kept, a rewind used, a daily streak count, a reminder offered, answered or opened (which kind of reminder and which day, never its text), a tip shown or dismissed, a save exported, imported or deleted, a review prompt shown, and your answer to the analytics question. Never sent: your name, your character's name or any other name, anything you type, story text, stat values such as health or happiness, your exact net worth, an advertising identifier, your contacts, or your location. We instruct the provider not to build a profile of you and not to derive a location from your IP address, and the provider is configured to discard the IP address a request arrives from.PostHog (PostHog Inc., US cloud)

We do not receive your real-world identity from any of these providers.

2.4 The Wall of Thanks (only if you ask)

If you bought Supporter, Patron or Founder, your Hall offers to show a display name on the Wall of Thanks, which every player can see. Nothing is sent until you type a name and tap "Show me on the Wall". When you do:

Taking your name off: tap Take my name off in your Hall, or email us. Either removes it from the list. Delete all data in Settings erases only what is on your device and does not contact our server, so take your name off first or email us. If you reinstall the Game or change phones, it gets a new anonymous identifier and the Hall can no longer find your old name: email us the name and we will remove it. Every name on the Wall has a Report a name link that opens a draft email to us.


3. Legal bases (EEA / UK users)

You can withdraw consent at any time in Settings → Privacy & ads or through your device's ad-settings and tracking controls.


4. Advertising and your choices

More about Google's ad data practices: <https://policies.google.com/technologies/partner-sites>


5. In-app purchases

Purchases are handled by the Apple App Store or Google Play and by RevenueCat. We receive confirmation that a purchase or restoration succeeded and a non-identifying transaction reference. We never receive your card number or billing address. Refunds are handled by the store, not by us.


6. Data retention


7. Sharing

We share data only with the service providers listed in Section 2.3, acting on our instructions, and only as needed for the stated purpose. A display name you ask to put on the Wall of Thanks is shown to every player once your purchase is confirmed (a flagged name is held until we have read it), which is the point of it. We may disclose information if required by law or to protect our rights. We do not sell personal information and do not share it for cross-context behavioural advertising beyond the ad function described above (which you control via consent).


8. Children

The Game is rated for mature audiences and is not directed to children. We do not knowingly process personal data from anyone under the minimum age set by their local law (for example, 13 in the United States, 16 in parts of the EEA). If you believe a child has provided data, contact us and we will delete it.

All advertising in the Game is non-personalised, for every user, in every region, including any user for whom age-appropriate treatment applies.


9. Your rights

Depending on where you live, you may have the right to access, correct, delete, or port your personal data, to object to or restrict processing, and to withdraw consent. Because the Game stores your save locally, you can exercise deletion directly in Settings → Your data → Delete all data. A name on the Wall of Thanks is held on our server, so remove it with Take my name off in your Hall or by email (Section 2.4). For anything held by our providers, email temveno@gmail.com and we will pass the request on or action it within the time your law requires. Usage analytics are keyed to a random install identifier rather than to you, which means we cannot look your events up from a name or an email address. You can stop any further collection yourself at any time in Settings → Privacy, which also discards anything not yet sent.

California residents: we do not sell or "share" personal information as those terms are defined by the CCPA/CPRA, and we do not use sensitive personal information for inferring characteristics.


10. Security

We rely on the operating system's app sandbox and on our providers' security programmes. No method of transmission or storage is perfectly secure.


11. International transfers

Our providers may process data in the United States and other countries. Where required, transfers rely on Standard Contractual Clauses or an equivalent safeguard offered by the provider.


12. Changes

We will update this policy as the Game changes and will revise the "Last updated" date. Material changes will be surfaced in the Game.


13. Contact

Sean Lynch Email: temveno@gmail.com

We aim to respond to any privacy request within 30 days.